Complete Platform to Empower Learning Through Play

Anchored by foundational CT/Pre-Coding skills, the child-centred curriculum leverages online gamification to simplify complex CT concepts; engaging children through storytelling and animated 3D characters; as well as offering a comprehensive range of teacher-guided offline activities to drive interaction and sharing.

Designed and Recognised by Educators

The Curriculum was developed over 2+ years with extensive R&D by our global team of experts of early childhood educators, world-class game designers, animators, programmers and pediatric neuropsychologists and was further trialed at kindergartens for active engagement and feedback from pre-schools, teachers, parents and children. “School of Fish” has won multiple accolades including recent awards in Gaming, Simulation and Immersive Learning at the prestigious 2019 IMS Global Learning Impact Awards and winning Runner-Up at BETT U.K. Global EdTech Awards in Jan 2020.

Aligned to Education Standards

Nuturing Early Learners Framework (MOE)

The NEL Framework is developed by Singapore's Ministry of Education. It supports early childhood educators in creating quality learning experiences for children aged 4 to 6.


US CSTA Standards for Computational Thinking. Both within and outside the USA, it provides information on how to implement CS and CT in the K-12 space.

Classroom Stories

See how other preschools have integrated the SOF curriculum into their classrooms.